Role: Asset Modelling + Shading, Hair and Fur, Cloth Simulation, Lighting, Rendering and Compositing

Early Hair and Fur Lookdev Tests.

Role: I was responsible for modelling and shading the beach+assets for the close up shots, modelling and shading the sand castle, Scene Lighting, Rendering, Compositing all the elements into the live footage and Grading.

Early Model LookDev Renders. Vray render engine with one HDRi map fed through a Dome Light. These were the building blocks for all the presents throughout the film.